Sunday, 2 April 2017

60 Sync with /checkparam (WIP)

We made a lot of assumptions in the past about 60 sync, and a lot of it was wrong.....
I used RNG dynamis belt for years... and it was giving me like nothing... loollllllll


頭 :飛攻1
両脚:命中0 攻撃2 回避3 飛命1 飛攻2
首 :命中4
耳 :飛命1 飛攻0
腰 :飛命3 飛攻0
指 :飛命7 飛攻5

武器:命中2 攻撃2 回避2 飛命7+ 飛攻0
頭 :命中0 攻撃3 回避5 飛命0 飛攻0
胴 :命中7 攻撃7 回避7 飛命6 飛攻3
両手:命中3 攻撃3 回避2 飛命2 飛攻0
両脚:命中0 攻撃2 回避3 飛命1 飛攻?
両足:命中1 攻撃1 回避1 飛命? 飛攻?
首 :命中? 攻撃5 回避2 飛命5 飛攻5
耳 :命中0 攻撃4 回避5 飛命? 飛攻?
指 :命中4+ 攻撃3 回避1 飛命7 飛攻?
背中:命中0 攻撃0 回避3 飛命0 飛攻?
腰 :命中8 攻撃7 回避5 飛命? 飛攻?自分

head: attri+2, 0 acc, 3 atk, 5 eva, 0 racc, 1 ratk
neck: attri+2, 4 acc, 5 atk, 5 racc, 5 ratk, 20 hp, 20 mp,  NO DEFENSE
belt: attri+2, 8 acc, 8 atk, 3 racc, 0 ratk, 20 hp, 20 mp,  4 DEF
ear:  attri+1, 0 acc, 4 atk, 4 eva, 15 hp, 0 ratk, 1 racc
grip:  3 acc, 5 atk, 24 hp, 2 eva
body: 7 acc, 7 atk, 7 eva, 6 racc, 3 ratk
pants: 0 acc, 2 ratk, 1 racc, 3 eva
ring: 7 racc, 5 ratk

weapon:  acc 2 atk 2 eva 2 racc 7+ ratk 0
 Head: acc 0 atk 3 eva 5 racc 0 ratk 0
body: acc 7 atk 7 eva 7 racc 6 ratk 3
hands: acc 3 atk 3 eva 2 racc 2 ratk 0
legs: acc 0 atk 2 eva 3 racc 1 ratk 2
feet: acc 1 atk 1 eva 1 racc? ratk?

Neck: acc4 atk 5 eva 2 racc 5 ratk 5
Ears: acc 0 atk 4 atk 5 racc 1 ratk 0
Finger: acc 4 + atk 3 eva 1 racc 7 ratk 5
Back: acc 0 atk 0 eva 3 racc 0 ratk? 

waist: acc 8 atk 7 eva 5 racc3 ratk 0 

Stuff taken from leban's site + my own testing, will clean up + test more later

Saturday, 1 April 2017

Balli never dies part CXXVI

We're baaaaaack

Here are a couple vids from yours T ruly feat. Aya

https://www.youtube.com/watch?v=EDMu57-8k5k

https://www.youtube.com/watch?v=zr3K0hW0ZQ0

Soo0o0o we're looking to get the crew back together.  Pikki and Jsp have shown up, plus we have Zhouer altho he's living in Japan right now.  Evv is on the return trail too.  Everybody else, let's go :o


edit: ANOTHER ONE https://www.youtube.com/watch?v=oIpxqtMiwWQ


Saturday, 28 May 2016

Hrng

Sorry for being away this last month or so.

New work/school stuff just came out of nowhere and kicked my ass,
and then I had a big part in organizing my sister's wedding..
and when I came back home after the craziness, somehow my graphics card just pooped the bed and doesn't work anymore..



So it'll be a bit longer before I can come back.  I need to buy a new card and finish up some other things I'm behind on ... but then I am definitely on my way back.  Can't wait to play with you guys again @_@ Sorry
 







 One day I'll play ballista again...


 

P.S  there you go Dre:) Hope you join us soon buddy



Sunday, 13 March 2016

Hako job setups (WIP)

Absolute ban:  BST
Needs testing:  PUP, SMN, BLM, RUN, GEO

JP-EN translation of jobs:
ナ PLD
白WHM
暗 DRK
狩 RNG
踊 DNC
竜 DRG
青 BLU
シ THF
モ MNK
戦 WAR
赤 RDM
侍 SAM
忍 NIN
コ COR
学 SCH
黒 BLM
か PUP
獣 BST
所 SMN
剣 RUN
風 GEO

2v2

Available jobs: MNK DRG DRK PLD SAM RNG BLU NIN

BAN:
WAR - provoke too strong? renders rook guarding mostly useless in 2v2
WHM - probably never kill the whm
THF - whoever misses mug loses, probably (based on randomness)
  • all others
???: RUN?

Setups:

MNK-DRG (classic, proven to be fun)
MNK DRK ok
MNK SAM ok
MNK RNG ok?
MNK NIN ok? enfeebling brutal? MNK can't deal?
MNK BLU too low damage?
MNK PLD too low damage?

DRK-PLD ok
DRK DRG ok
DRK MNK ok
DRK SAM ok
DRK RNG ok
DRK BLU ok
DRK NIN ok

DRG PLD ok?
DRG SAM ok
DRG RNG ok
DRG BLU ok
DRG NIN ok? enfeebling brutal? DRG can't deal?

PLD SAM ok?
PLD RNG ok?
PLD BLU ok
PLD NIN ok?

SAM RNG ok
SAM BLU ok
SAM NIN ok (soboro?)

RNG BLU ok (both stop to use abilities)
BLU NIN ok (could be interesting)






3v3:


This setup is much different from 2v2 - it uses 1 "back line job" and 2 "front line jobs".  

Back line jobs: WHM, PLD, RDM**, SCH**
Front line jobs (Strong): DRG, SAM, RNG, WAR
Somewhere in between: DRK
Front line jobs (Weak): MNK, NIN, BLU, THF*
Special cases: DNC, RUN(?)

*Possible when coupled with a strong DD: THF, DNC(?), RUN(?)

**Possible with Elemental Magic ban: RDM, SCH

Front line job strength depends on their ability to deal high damage weaponskills, good damage over time, but most importantly, have a strong 2h ability.


Setups:

WHM back line:

WHM + MNK DRG  (proven good)
WHM + MNK SAM ok
WHM + MNK DRK ok?
WHM + MNK RNG ok?
WHM + MNK BLU too low damage?
WHM + MNK NIN too low damage
WHM + MNK WAR ok?

WHM + DRG DRK ok
WHM + DRG SAM ok
WHM + DRG RNG ok
WHM + DRG BLU ok?
WHM + DRG NIN ok
WHM + DRG WAR ok

WHM + DRK SAM ok
WHM + DRK RNG ok
WHM + DRK BLU ok?
WHM + DRK NIN ok?
WHM + DRK WAR ok

WHM + SAM RNG ok
WHM + SAM BLU ok
WHM + SAM NIN ok
WHM + SAM WAR ok

WHM + RNG BLU ok
WHM + RNG NIN ok
WHM + RNG WAR ok

WHM + BLU NIN too low damage?
WHM + BLU WAR ok? acid bolt



PLD back line:

PLD + MNK DRG  (proven good)
PLD + MNK SAM ok
PLD + MNK DRK ok?
PLD + MNK RNG ok?
PLD + MNK BLU too low damage? (vorpal makes it ok?)
PLD + MNK NIN too low damage (vorpal makes it ok?)
PLD + MNK WAR ok?

PLD + DRG DRK ok
PLD + DRG SAM ok
PLD + DRG RNG ok
PLD + DRG BLU ok?
PLD + DRG NIN ok
PLD + DRG WAR ok

PLD + DRK SAM ok
PLD + DRK RNG ok
PLD + DRK BLU ok?
PLD + DRK NIN ok?
PLD + DRK WAR ok

PLD + SAM RNG (too much dmg?)
PLD + SAM BLU ok
PLD + SAM NIN ok
PLD + SAM WAR ok

PLD + RNG BLU ok
PLD + RNG NIN ok
PLD + RNG WAR ok

PLD + BLU NIN too low damage? (maybe not now with the high dmg vorpals)
PLD + BLU WAR ok? acid bolt


RDM and SCH back line would be very similar to WHM back line.  

Problems with RDM:
  1. Convert.  Convert → Poison = death.  Self-hyper.
  2. Dispel.  Very cheap, low recast spell.
  3. Elemental magic.  Too strong after the update.

Problems with SCH:
  1. Embrava & Kaustra.  Needs testing.
  2. Dispel.   Very cheap, low recast spell - HOWEVER, SCH needs careful management of JA to be successful.  It costs a charge to access Dispel, and a different charge to access Erase.  On top of this, Dark/Light arts are on a 1 minute recast timer.
  3. Elemental magic.  Too strong after the update.

How can we deal with these problems?  
  • Ban all elemental magic.  Even for rook guarding with Stone.  All or nothing.
  • Dispelling long recast abilities like Velocity Shot, and HP Boosts is annoying, but so is Paralyze and we deal with that.. !
  • Gentleman’s agreement for no Convert-death.  It sucks to have that grey area, but I don’t really see a solution to this.

DNC as “back line”:

Before the change to one-handed weaponskills, I could see DNC acting as the “back line job”.  It’s probably still possible now, but since DNC can deal great damage, it’s probably important to have the other two jobs weaker front line jobs.  

Something like DNC SAM RNG probably wouldn’t work well as everyone can dish out great damage.
Maybe something along the lines of DNC DRK MNK or DNC NIN BLU might work better.


4v4:


Back line jobs: WHM, PLD, RDM, SCH
Front line jobs (Strong): DRG, SAM, RNG, WAR
Somewhere in between: DRK, DNC
Front line jobs (Weak): MNK, NIN, BLU, THF

This setup is a pain.  With 1 “back line job" and 3 "front line jobs", it usually means a horrible time for the healer as there is no way to really deal with all that damage coming your way.  2 healers and 2 damage dealers isn’t ideal either (for example a white mage and a scholar) as it’s quite a bit of healing to power through - unless you can deliver a solid skillchain (plus MB - holy or drain) on your target, it’s likely your team won’t get GB at all the entire game.

We did WHM PLD MNK DRK teams last week, and it wasn’t very good.  The damage overall was too low.  But something like WHM MNK DRK NIN might have worked a bit better.  More damage, but not outrageous to the point where the WHM just dies immediately (Although MNK NIN DRK sounds a bit like a WHM’s nightmare…).  I think 4v4 is where the weak front line jobs and back line jobs other than WHM and PLD can become staples.  RDM and SCH have more tools to deal with multiple attackers, and the the weaker hybrids like THF BLU NIN can be effective.

I think the setup could go something like:
RDM or SCH + PLD or DNC or BLU + Strong DD + Weak DD

Some examples just for thought:
RDM + PLD + SAM + THF [PLD needs refresh, RDM/THF might be unkillable buuuut THF can still steal/mug them/SAM could raiden thrust - damage might be a bit low if THF & PLD aren’t DDing hard - SAM would be target?]

SCH + BLU + DRK + MNK [SCH naturally resists BLU’s ridiculous amounts of sleep spells through sublimation, and there are several targets for SCH aspir - DRK would be main target as usual]

SCH + DNC + DRG + NIN [SCH & NIN can enfeeble, SCH & DNC can -na - DRG has the accuracy to take out DNC if necessary - DRG target? NIN target?]

RDM + BLU + WAR + DRK [with RDM/WHM?]



5v5:


Back line jobs: WHM, PLD, RDM, SCH
Front line jobs (Strong): DRG, SAM, RNG, WAR
Somewhere in between: DRK, DNC
Front line jobs (Weak): MNK, NIN, BLU, THF


Classic setup; 2 support, 3 attackers.
WHM + RDM or SCH + Strong/DRK + Strong + Weak
Because of how strong vorpals are, maybe it’s best to keep this setup PLD-free and stick to 2 true support jobs.  Same goes for DNC, I think, unless DNC is used as one of the strong DD jobs.. ?  DNC/SAM might be better as DNC/WAR with berserk can do sooo much damage now.
Eg;
WHM/sch RDM/blm WAR/sam SAM/war THF/nin
WHM SCH/rdm RNG/sam DRK/sam NIN/war
WHM RDM DNC/sam DRG/sam BLU/pld


//work in progress

Thursday, 25 February 2016

Random update

So, yeah.  I've been busy .... playing Ballista all the damn time!  Not only does Balli never die, but it's going stronger than ever.

Quetz has grown massively in the last month.  Players are flooding in.  Official matches, although still in JP primetime, are reaching sizes last seen at Lakshmi.

And of course, hako is happening daily, with several reservations on weekends (Friday, Saturday for western players). 

Most important to mention is that Evv and Aya are back!!  Three NA players baby! 
That almost sounds like we could do some NA vs JP..

Well, we did




Aya managed to make a completely new character (Yeira) within about a week, and it's nearly perfectly geared and merited.  It's that easy.


There couldn't be a better time to come back and play.




Will post at length about some NA v JP stuff, and other hako specifics later.

PS.  Ballistars have taken to twitter.  We've been organizing games using it.  @dwl0