Wednesday 18 January 2023

Updating stuff

Updated some pages today.  Here's an important excerpt that might help when we're playing:

Targeting

When the game veers off the standard path of "kill DRK and nobody else", targeting starts to get weird.  The basic rule of targeting comes down to who is the most dangerous

The power hierarchy:  WHM>SAM>RNG>DRG>MNK>WAR>DRK.

Anyone with hyper activated (ie. has died) is more dangerous than those who have not.  Therefore, a hyper SAM (a SAM that has died) needs to be targeted over the usual target.  Similarly, a WHM becomes the target after it dies. Period!  If you kill the non-standard target because they had 5 ON, kill them again repeatedly!

This is the reason for many comeback wins.  Players don't follow up with their chosen strategy.  Just killing someone once because they have 5 ON and then going back to killing the normal target is going to lose you tons of games.  

Exceptions to this rule are based on time remaining in the match and petras.  Obviously when there's 30 seconds left and only the DRK has petra and gate breach, then sure, target the DRK.  But beyond extreme situations like that, it really comes down to your judgment.  Every game is different.  Only experience will teach you how to make decisions at those times.

No comments:

Post a Comment